- 01
GREE Holdings has revised its FY2026 full-year earnings outlook downward due to the underperformance of existing game titles.
- 02
The company is shifting its strategic focus away from the volatile Game Business toward more stable, continuous growth segments to meet unchanged FY2028 medium-term targets.
- 03
GREE plans to acquire in-house anime production capabilities or pursue M&A within the next two to three years to better control the quality and timing of its IP-to-game pipeline.
- 04
The VTuber Business is diversifying revenue streams on the REALITY platform by expanding beyond traditional gifting into merchandise sales, event-based revenue, and corporate marketing solutions.
- 05
The DX Business is prioritizing high-value consulting for end-user services and entertainment, with management asserting that fan-driven content creation remains resilient to generative AI automation.
- 06
The long-term corporate strategy relies on leveraging human creativity and platform diversification to reduce dependency on hit-driven gaming revenue.