- 01
GREE Holdings is shifting its development strategy to shorten release cycles and avoid the three-year gap experienced between 'Heaven Burns Red' and 'Puella Magi Madoka Magica Magia Exedra'.
- 02
The company aims to transition from passive participation in anime production committees to leading original, in-house IP creation to secure long-term, recurring revenue.
- 03
GREE has established industry expertise by participating in over 20 anime production committees, including major titles like 'Is It Wrong to Try to Pick Up Girls in a Dungeon? V' and 'Mushoku Tensei II: Jobless Reincarnation'.
- 04
The core long-term strategy involves managing the full lifecycle of intellectual property, from initial discovery to anime production and game development.
- 05
By integrating game and anime segments, the company intends to reduce its reliance on external licensing and maximize the value of its owned assets.
- 06
Future development pipelines are being restructured to optimize resource allocation and prevent internal competition between new game releases.