- 01
GREE projects consolidated operating income for fiscal year 2024 to be between 4.0 and 5.0 billion yen, reflecting a conservative outlook due to a lack of major new title releases.
- 02
The company aims to shift its income structure by fiscal year 2026, targeting 50% of non-investment operating income to originate from segments outside of the Game and Anime Business.
- 03
The Metaverse Business is a core growth pillar, with the Platform and B2B divisions already profitable and a goal for all four sub-sectors to reach profitability by fiscal year 2026.
- 04
GREE is diversifying its game development strategy into four categories—in-house, regional expansion, joint development, and licensing—to counter low-margin pressures in the smartphone market.
- 05
The Investment Business maintains a medium-term target of achieving consistent 10% returns to support overall group earnings stability.
- 06
Earnings from profitable metaverse divisions are currently being reinvested to scale the company's VTuber and Web3 business segments.