Updated Mar 23, 2026 by GREE
The company projects fiscal 2021 quarterly operating income to range between ¥0.5 billion and just under ¥1.0 billion, with a Q1 forecast exceeding ¥1 billion.
The Q1 2021 earnings surge is driven by the successful global launch of the game title SINoALICE.
Fiscal 2020 Q4 operating income declined due to decreased sales and one-time costs, including unit divestitures, office consolidation, and remote-work support.
The Advertising and Media segment is undergoing restructuring to reach profitability within fiscal 2021, following pandemic-related sales declines in 2020.
Core revenue streams from Game and Live Entertainment remained robust throughout fiscal 2020 despite COVID-19 disruptions.
The Game business experienced limited impact during fiscal 2020, even with delays in third-party intellectual property anime broadcasts.
The company projects fiscal 2021 quarterly operating income to range between ¥0.5 billion and just under ¥1.0 billion, with a Q1 forecast exceeding ¥1 billion.
The Q1 2021 earnings surge is driven by the successful global launch of the game title SINoALICE.
Fiscal 2020 Q4 operating income declined due to decreased sales and one-time costs, including unit divestitures, office consolidation, and remote-work support.
The Advertising and Media segment is undergoing restructuring to reach profitability within fiscal 2021, following pandemic-related sales declines in 2020.
Core revenue streams from Game and Live Entertainment remained robust throughout fiscal 2020 despite COVID-19 disruptions.
The Game business experienced limited impact during fiscal 2020, even with delays in third-party intellectual property anime broadcasts.