Updated Mar 17, 2026 by GREE
GREE’s investment business is a primary driver of financial upside, with recent growth in ordinary and net income largely attributed to successful listings of companies within its corporate venture capital portfolio.
Operating income for the third quarter of fiscal year 2020 is projected to remain stable in the range of 0.5 billion to 1.0 billion yen.
The international user base for the mobile game 'Another Eden' doubled during the period, driven by a Persona 5 intellectual property collaboration and optimized digital marketing.
The Advertising and Media business segment is trending toward profitability, with a target to achieve this milestone by the end of the current fiscal year.
Management is prioritizing the 'REALITY' virtual live distribution platform and the VTuber market as key growth areas, with ongoing monthly investments focused on platform functionality.
The company expects the rollout of 5G technology to serve as a critical infrastructure catalyst for expanding its virtual reality and live distribution capabilities.
GREE’s investment business is a primary driver of financial upside, with recent growth in ordinary and net income largely attributed to successful listings of companies within its corporate venture capital portfolio.
Operating income for the third quarter of fiscal year 2020 is projected to remain stable in the range of 0.5 billion to 1.0 billion yen.
The international user base for the mobile game 'Another Eden' doubled during the period, driven by a Persona 5 intellectual property collaboration and optimized digital marketing.
The Advertising and Media business segment is trending toward profitability, with a target to achieve this milestone by the end of the current fiscal year.
Management is prioritizing the 'REALITY' virtual live distribution platform and the VTuber market as key growth areas, with ongoing monthly investments focused on platform functionality.
The company expects the rollout of 5G technology to serve as a critical infrastructure catalyst for expanding its virtual reality and live distribution capabilities.