- 01
GREE is pivoting toward multiplatform development by entering the console market, starting with the release of Fishing Star for the Nintendo Switch.
- 02
The company is testing a new revenue model for console gaming by releasing Fishing Star as a one-time purchase without in-game transactions.
- 03
To maintain profitability during its console market entry, GREE is avoiding high-budget, major titles in favor of strict cost controls.
- 04
Operational performance in Q2 FY2018 was driven by content updates for existing titles, specifically new scenarios added to Another Eden: The Cat Who Goes Beyond Time.
- 05
The company is actively pursuing global expansion by preparing overseas distribution for titles such as Is It Wrong to Try to Pick Up Girls in a Dungeon: Memoria Freeze.
- 06
GREE is refining internal systems to accelerate the deployment of content updates across its mobile portfolio to better align with changing user preferences.
- 07
Investment in the advertising and media business remains ongoing, with future funding levels dependent on projected returns and long-term segment viability.