Updated Mar 23, 2026 by Slovak Game Developers Association
The Slovak game industry experienced significant workforce expansion between 2016 and 2019, growing from 436 to 762 employees.
The top ten companies in the sector generated over 48 million euros in annual turnover as of 2019.
The industry is geographically concentrated, with 52 percent of the 55 active companies based in Bratislava and 24 percent in Košice.
PC development is the primary focus for 73 percent of companies, followed by Android at 60 percent and iOS at 44 percent.
Self-publishing is the dominant business model, utilized by 77 percent of PC developers and 74 percent of mobile developers.
The sector faces ongoing talent shortages, specifically struggling to fill roles for programmers, game designers, and marketing specialists.
Women hold 129 positions within the industry, primarily concentrated in the fields of graphic arts, marketing, and production.
The Slovak game industry experienced significant workforce expansion between 2016 and 2019, growing from 436 to 762 employees.
The top ten companies in the sector generated over 48 million euros in annual turnover as of 2019.
The industry is geographically concentrated, with 52 percent of the 55 active companies based in Bratislava and 24 percent in Košice.
PC development is the primary focus for 73 percent of companies, followed by Android at 60 percent and iOS at 44 percent.
Self-publishing is the dominant business model, utilized by 77 percent of PC developers and 74 percent of mobile developers.
The sector faces ongoing talent shortages, specifically struggling to fill roles for programmers, game designers, and marketing specialists.
Women hold 129 positions within the industry, primarily concentrated in the fields of graphic arts, marketing, and production.