The Slovak game industry experienced significant growth in 2021, both in terms of developers and revenue, despite global challenges like the COVID-19 pandemic and the post-IDFA period.
02
The top 10% of Slovak game companies generated EUR 69.4 million in turnover in 2021.
03
Foreign employees constitute 7% (79 individuals) of the Slovak game industry workforce, with Czechia (16%), Ukraine (12%), and the USA (9%) being the primary countries of origin.
04
Self-funding is the dominant funding source for Slovak game developers at 80%, followed by public funding at 37% and international publishers at 24%.
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The Nintendo Switch is the most targeted platform for Slovak game development (30%), closely followed by PC (29%) and PlayStation (27%).
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Key Slovak game studios include QORPO (100+ employees, developing Crypto Citizen), Triple Hill Interactive (7 employees, developing Die by the Blade), and Doublequote Studio (4 employees, developing HeistGeist).
07
Several educational institutions and events support the Slovak game industry, including the Digital Games Department at FMK UCM in Trnava, Game Days Košice, and UniCon.
Insights
01
The Slovak game industry experienced significant growth in 2021, both in terms of developers and revenue, despite global challenges like the COVID-19 pandemic and the post-IDFA period.
02
The top 10% of Slovak game companies generated EUR 69.4 million in turnover in 2021.
03
Foreign employees constitute 7% (79 individuals) of the Slovak game industry workforce, with Czechia (16%), Ukraine (12%), and the USA (9%) being the primary countries of origin.
04
Self-funding is the dominant funding source for Slovak game developers at 80%, followed by public funding at 37% and international publishers at 24%.
05
The Nintendo Switch is the most targeted platform for Slovak game development (30%), closely followed by PC (29%) and PlayStation (27%).
06
Key Slovak game studios include QORPO (100+ employees, developing Crypto Citizen), Triple Hill Interactive (7 employees, developing Die by the Blade), and Doublequote Studio (4 employees, developing HeistGeist).
07
Several educational institutions and events support the Slovak game industry, including the Digital Games Department at FMK UCM in Trnava, Game Days Košice, and UniCon.