Updated Mar 17, 2026 by CyberAgent
CyberAgent reported 112.8 billion yen in consolidated sales for 3Q FY2020, achieving 89% to 102% of its full-year operating profit forecast despite a marginal 0.7% year-over-year revenue decline.
The Game business generated 36.7 billion yen in quarterly revenue, bolstered by major title anniversaries and a strategy focused on both new IP development and lifecycle extension for existing games.
The media segment, anchored by the ABEMA streaming platform, grew sales by 19.2% year-over-year to 13.3 billion yen, supported by 56 million total downloads.
WINTICKET gambling transactions doubled in volume to 7.2 billion yen, contributing significantly to the media segment's growth.
The Internet Advertisement segment maintained stability by pivoting toward advertisers benefiting from stay-at-home trends to offset sector-specific demand declines.
Strategic priorities for the media segment include reaching one million ABEMA Premium subscribers by late 2020 and implementing new monetization tools like Pay-Per-View systems.
CyberAgent reported 112.8 billion yen in consolidated sales for 3Q FY2020, achieving 89% to 102% of its full-year operating profit forecast despite a marginal 0.7% year-over-year revenue decline.
The Game business generated 36.7 billion yen in quarterly revenue, bolstered by major title anniversaries and a strategy focused on both new IP development and lifecycle extension for existing games.
The media segment, anchored by the ABEMA streaming platform, grew sales by 19.2% year-over-year to 13.3 billion yen, supported by 56 million total downloads.
WINTICKET gambling transactions doubled in volume to 7.2 billion yen, contributing significantly to the media segment's growth.
The Internet Advertisement segment maintained stability by pivoting toward advertisers benefiting from stay-at-home trends to offset sector-specific demand declines.
Strategic priorities for the media segment include reaching one million ABEMA Premium subscribers by late 2020 and implementing new monetization tools like Pay-Per-View systems.