Overall FY2020 results were in line with forecasts despite COVID-19, with Q3 sales down 0.7% year-over-year to 112.8 billion yen and operating profit down 12.3% to 8.2 billion yen.
02
ABEMA's Weekly Active Users (WAU) remained stable after the lifting of stay-at-home requests, with Media sales up 19.2% year-over-year to 13.3 billion yen, though operating profit was a loss of 4.0 billion yen.
03
Advertising sales remained flat year-over-year at 64.3 billion yen (up 0.01%) despite COVID-19, with operating profit down 6.0% to 4.7 billion yen, by focusing on advertisers with strong stay-at-home consumer demand.
04
Game sales declined 4.0% year-over-year to 36.7 billion yen in Q3, with operating profit down 9.5% to 7.5 billion yen, as quarterly revenue declined after anniversaries of game releases.
05
The company's total employee headcount was 5,467 at the end of June, including 295 new graduates who joined in April.
06
ABEMA launched a "Pay-Per-View" feature on June 5th for paid online live entertainment, with plans to add features like multi-angle view and voting.
07
The company aims to increase the fan base for major game titles like "PRINCESS CONNECT! Re:Dive" and "Shadowverse" through animated original IPs, with anime adaptations starting in April.
Insights
01
Overall FY2020 results were in line with forecasts despite COVID-19, with Q3 sales down 0.7% year-over-year to 112.8 billion yen and operating profit down 12.3% to 8.2 billion yen.
02
ABEMA's Weekly Active Users (WAU) remained stable after the lifting of stay-at-home requests, with Media sales up 19.2% year-over-year to 13.3 billion yen, though operating profit was a loss of 4.0 billion yen.
03
Advertising sales remained flat year-over-year at 64.3 billion yen (up 0.01%) despite COVID-19, with operating profit down 6.0% to 4.7 billion yen, by focusing on advertisers with strong stay-at-home consumer demand.
04
Game sales declined 4.0% year-over-year to 36.7 billion yen in Q3, with operating profit down 9.5% to 7.5 billion yen, as quarterly revenue declined after anniversaries of game releases.
05
The company's total employee headcount was 5,467 at the end of June, including 295 new graduates who joined in April.
06
ABEMA launched a "Pay-Per-View" feature on June 5th for paid online live entertainment, with plans to add features like multi-angle view and voting.
07
The company aims to increase the fan base for major game titles like "PRINCESS CONNECT! Re:Dive" and "Shadowverse" through animated original IPs, with anime adaptations starting in April.