Updated Mar 23, 2026 by FLEGA – Flemish Games Association
The videogame sector in Flanders and Brussels grew to 160 companies by 2024, with the highest concentrations located in Antwerp (23 firms) and Brussels (21 firms).
Employment in the sector rose by approximately 43% over five years, increasing from 600 full-time equivalents (FTEs) in 2020 to 857 in 2024.
Annual turnover reached €75.9 million in 2024, representing a 17% year-on-year increase from the €64.6 million reported in 2023.
The industry landscape is dominated by micro-enterprises, which account for 112 of the 160 total firms, while only 15 companies are classified as small and none are large.
Total economic output for the region has grown by approximately 18% since 2020, reflecting sustained financial expansion alongside human capital growth.
These figures represent a partial view of the Belgian videogame market, as the report excludes data from Wallonia due to reporting delays.
The videogame sector in Flanders and Brussels grew to 160 companies by 2024, with the highest concentrations located in Antwerp (23 firms) and Brussels (21 firms).
Employment in the sector rose by approximately 43% over five years, increasing from 600 full-time equivalents (FTEs) in 2020 to 857 in 2024.
Annual turnover reached €75.9 million in 2024, representing a 17% year-on-year increase from the €64.6 million reported in 2023.
The industry landscape is dominated by micro-enterprises, which account for 112 of the 160 total firms, while only 15 companies are classified as small and none are large.
Total economic output for the region has grown by approximately 18% since 2020, reflecting sustained financial expansion alongside human capital growth.
These figures represent a partial view of the Belgian videogame market, as the report excludes data from Wallonia due to reporting delays.