Updated Mar 17, 2026 by Nacon
Nacon reported total sales of 86.6 M€ for the first half of FY 2020/21, a 35.9% increase year-over-year, leading the company to raise its full-year sales target to between 150 M€ and 160 M€.
The accessories segment was the primary growth driver, surging 118% to 51.6 M€ due to strong demand for RIG headsets in the U.S. and PlayStation 4 controllers.
Gaming software sales declined 13.1% to 32.8 M€ for the half-year, though the second quarter saw a 3.0% recovery following the releases of WRC 9 and Tennis World Tour 2.
Digital distribution now accounts for 72% of total game revenue, supported by a 242% increase in back-catalogue performance.
The company is targeting long-term growth through the 2023 Nacon Plan, aiming for 180 M€ to 200 M€ in sales and operating margins exceeding 20%.
Future strategy focuses on the transition to next-generation consoles, including the release of five new titles and specialized controllers for cloud gaming and new hardware.
Nacon reported total sales of 86.6 M€ for the first half of FY 2020/21, a 35.9% increase year-over-year, leading the company to raise its full-year sales target to between 150 M€ and 160 M€.
The accessories segment was the primary growth driver, surging 118% to 51.6 M€ due to strong demand for RIG headsets in the U.S. and PlayStation 4 controllers.
Gaming software sales declined 13.1% to 32.8 M€ for the half-year, though the second quarter saw a 3.0% recovery following the releases of WRC 9 and Tennis World Tour 2.
Digital distribution now accounts for 72% of total game revenue, supported by a 242% increase in back-catalogue performance.
The company is targeting long-term growth through the 2023 Nacon Plan, aiming for 180 M€ to 200 M€ in sales and operating margins exceeding 20%.
Future strategy focuses on the transition to next-generation consoles, including the release of five new titles and specialized controllers for cloud gaming and new hardware.