- 01
The Canadian video game sector contributed $5.5 billion to the national GDP in 2024, supported by a resilient, virtual-first operational model.
- 02
The industry successfully secured exemptions from the Streaming Act levy and the Online Harms Act, signaling significant growth in its regulatory and political influence.
- 03
Major global publishers including Epic Games, Roblox, and Tencent joined the association, driving revenue beyond forecasts and expanding the sector's reach.
- 04
A global survey of 13,000 players identified that 74% of Canadian gamers prioritize fun, 43% seek mental stimulation, and 28% value exploration.
- 05
The association achieved its first full pre-pandemic budget, allowing for increased investment in initiatives like 'Le pouvoir du jeu' and updated parental-control resources.
- 06
Future strategic priorities include maintaining a virtual-first operating model and advancing diversity and inclusion through partnerships with organizations like QueerTech.