Updated Mar 17, 2026 by PlayWay
Agony achieved over 34,000 units sold on Steam and via retail PC key activations within the first 72 hours of its May 29, 2018, global release.
The title reached the number one position on the Steam Global Bestsellers list during its initial three-day launch window.
Total production and marketing costs for the project were approximately 3 million PLN, a figure calculated after accounting for prior Kickstarter funding.
Reported sales figures are limited to the PC segment and do not include data from the Xbox One or PlayStation 4 ecosystems, nor do they account for pending retail activations.
Madmind Studio and PlayWay are currently prioritizing post-launch technical support, including patches for performance and gameplay issues across all platforms.
The companies are managing a long-term development roadmap for the title and future projects, with broader distribution through channels like the Humble Store beginning in June 2018.
Agony achieved over 34,000 units sold on Steam and via retail PC key activations within the first 72 hours of its May 29, 2018, global release.
The title reached the number one position on the Steam Global Bestsellers list during its initial three-day launch window.
Total production and marketing costs for the project were approximately 3 million PLN, a figure calculated after accounting for prior Kickstarter funding.
Reported sales figures are limited to the PC segment and do not include data from the Xbox One or PlayStation 4 ecosystems, nor do they account for pending retail activations.
Madmind Studio and PlayWay are currently prioritizing post-launch technical support, including patches for performance and gameplay issues across all platforms.
The companies are managing a long-term development roadmap for the title and future projects, with broader distribution through channels like the Humble Store beginning in June 2018.