- 01
UBOAT recouped all production and marketing costs within the first hour of its April 30, 2019, Steam Early Access release.
- 02
The title sold over 53,000 units via Steam in its first 72 hours, with an additional 3,700 activations from retail and Kickstarter backers.
- 03
Deep Water Studio, an internal team at PlayWay S.A., maintains a favorable profit-sharing structure where the development team receives no more than 12% of net profits.
- 04
Germany is the primary market for the game, followed by the United States, Russia, and China, demonstrating strong global demand for the simulation genre.
- 05
Financial performance was bolstered by pre-launch revenue from a crowdfunding campaign and the sale of the PlayWay Water System on the Unity Store.
- 06
The development roadmap includes transitioning from Early Access to a full release in 2020, with plans to port the game to mobile and console platforms.