Financial Reports·Updated Mar 17, 2026 by Electronic Arts
Electronic Arts reported FY24 net bookings of $7.43 billion, a 1% year-over-year increase, with live services accounting for 73% of that total.
Core franchises remain the primary revenue drivers, with the sports portfolio generating $5.4 billion and Apex Legends contributing $3.4 billion in FY24.
The company demonstrated strong cash generation with $2.315 billion in operating cash flow, supporting a $5 billion stock-repurchase program.
FY25 net bookings are projected to range between $7.3 billion and $7.7 billion, with revenue guidance set at $7.1 billion to $7.5 billion.
Platform-specific performance for FY24 was led by console bookings at $4.614 billion, followed by PC and other platforms at $1.629 billion, and mobile at $1.187 billion.
Profitability metrics for FY24 included a 20.1% GAAP operating margin and a 31.5% non-GAAP operating margin, with GAAP earnings per share reaching $4.68.
Electronic Arts reported FY24 net bookings of $7.43 billion, a 1% year-over-year increase, with live services accounting for 73% of that total.
Core franchises remain the primary revenue drivers, with the sports portfolio generating $5.4 billion and Apex Legends contributing $3.4 billion in FY24.
The company demonstrated strong cash generation with $2.315 billion in operating cash flow, supporting a $5 billion stock-repurchase program.
FY25 net bookings are projected to range between $7.3 billion and $7.7 billion, with revenue guidance set at $7.1 billion to $7.5 billion.
Platform-specific performance for FY24 was led by console bookings at $4.614 billion, followed by PC and other platforms at $1.629 billion, and mobile at $1.187 billion.
Profitability metrics for FY24 included a 20.1% GAAP operating margin and a 31.5% non-GAAP operating margin, with GAAP earnings per share reaching $4.68.