Updated Mar 17, 2026 by Capcom
Capcom reported strong Q3 growth with net sales rising 30% to 115.3 billion yen and operating profit increasing 75% to 54.3 billion yen.
The Digital Contents segment achieved a record 34.6 million unit sales, with catalog titles accounting for 96.4% of that volume.
Digital distribution now comprises 94.1% of total unit sales, with PC platforms serving as the primary driver, accounting for over 55% of the volume.
Overseas markets remain the company's primary revenue source, representing nearly 90% of total unit sales.
The Amusement Equipments division saw a 74% surge in net sales, bolstered by the performance of smart slot titles like Shin Onimusha 3.
Monster Hunter Wilds has reached 11 million cumulative units sold, contributing to the company's trajectory toward its full-year target of 190 billion yen in net sales.
Capcom reported strong Q3 growth with net sales rising 30% to 115.3 billion yen and operating profit increasing 75% to 54.3 billion yen.
The Digital Contents segment achieved a record 34.6 million unit sales, with catalog titles accounting for 96.4% of that volume.
Digital distribution now comprises 94.1% of total unit sales, with PC platforms serving as the primary driver, accounting for over 55% of the volume.
Overseas markets remain the company's primary revenue source, representing nearly 90% of total unit sales.
The Amusement Equipments division saw a 74% surge in net sales, bolstered by the performance of smart slot titles like Shin Onimusha 3.
Monster Hunter Wilds has reached 11 million cumulative units sold, contributing to the company's trajectory toward its full-year target of 190 billion yen in net sales.