The gaming market size in 2024 is $188 billion, showing a 2.1% year-over-year growth. Asia-Pacific accounts for the largest share of gamers with 1,809 million (53%), followed by Europe with 454 million (13%).
02
Venture funding in Q3 2024 reached $517 million across 92 deals, marking a 1% increase in funding quarter-over-quarter but a 14% decrease in the number of deals. Total private market funding for 2024 is $3,739 million, with a 15% QoQ increase in Q3.
03
Public market gaming ETFs are significantly outperforming the S&P 500, with leading ETFs up 22-36% year-to-date compared to the S&P 500's 21%.
04
Unity has fully removed its Runtime Fee, reverting to a seat-based subscription model with increased revenue and funding ceilings for Unity Personal (up to $200k) and price increases for Unity Pro (+8%) and Unity Enterprise (+25%).
05
Epic Games is actively challenging platform policies, launching its own iOS app store in the EU with a maximum 12% commission and suing Google and Samsung over anti-competitive practices related to app distribution on Android.
Insights
01
The gaming market size in 2024 is $188 billion, showing a 2.1% year-over-year growth. Asia-Pacific accounts for the largest share of gamers with 1,809 million (53%), followed by Europe with 454 million (13%).
02
Venture funding in Q3 2024 reached $517 million across 92 deals, marking a 1% increase in funding quarter-over-quarter but a 14% decrease in the number of deals. Total private market funding for 2024 is $3,739 million, with a 15% QoQ increase in Q3.
03
Public market gaming ETFs are significantly outperforming the S&P 500, with leading ETFs up 22-36% year-to-date compared to the S&P 500's 21%.
04
Unity has fully removed its Runtime Fee, reverting to a seat-based subscription model with increased revenue and funding ceilings for Unity Personal (up to $200k) and price increases for Unity Pro (+8%) and Unity Enterprise (+25%).
05
Epic Games is actively challenging platform policies, launching its own iOS app store in the EU with a maximum 12% commission and suing Google and Samsung over anti-competitive practices related to app distribution on Android.