Updated Mar 17, 2026 by KLab
KLab Inc. achieved a significant financial turnaround in the first nine months of 2014, reporting 1.89 billion yen in operating income and 1.29 billion yen in net income, compared to losses in the same period of 2013.
Consolidated revenue for the first three quarters of 2014 reached 15.94 billion yen, representing a 46.4% year-over-year increase.
The mobile game segment was the primary driver of growth, contributing 15.89 billion yen in revenue, led by the strong performance of 'Love Live! School Idol Festival' and 'Celestial Craft Fleet'.
The company's financial stability improved substantially, with the equity ratio rising from 45.5% at the end of 2013 to 73.6% by September 30, 2014.
Full-year forecasts for 2014 project 21.94 billion yen in total revenue and 1.51 billion yen in net income.
Management plans a 1 billion yen investment in television advertising during the fourth quarter, which is expected to impact net profit despite steady revenue projections.
KLab Inc. achieved a significant financial turnaround in the first nine months of 2014, reporting 1.89 billion yen in operating income and 1.29 billion yen in net income, compared to losses in the same period of 2013.
Consolidated revenue for the first three quarters of 2014 reached 15.94 billion yen, representing a 46.4% year-over-year increase.
The mobile game segment was the primary driver of growth, contributing 15.89 billion yen in revenue, led by the strong performance of 'Love Live! School Idol Festival' and 'Celestial Craft Fleet'.
The company's financial stability improved substantially, with the equity ratio rising from 45.5% at the end of 2013 to 73.6% by September 30, 2014.
Full-year forecasts for 2014 project 21.94 billion yen in total revenue and 1.51 billion yen in net income.
Management plans a 1 billion yen investment in television advertising during the fourth quarter, which is expected to impact net profit despite steady revenue projections.