Updated Mar 17, 2026 by KLab
KLab Inc. reported a 33.2% year-over-year revenue decline to 8,355 million yen for the first nine months of 2023, resulting in an operating loss of 731 million yen.
The core Game Business experienced a sharp contraction in paid user income, which fell from 10.8 billion yen in 2022 to 6.4 billion yen in 2023.
The company's 'Other' segment, now focused on blockchain ventures, grew revenue to 583 million yen and shifted from a loss to a 291 million yen profit.
Net loss attributable to owners of the parent widened to 591 million yen for the nine-month period, compared to a 307 million yen loss in the same period of 2022.
KLab declined to provide a consolidated operating performance forecast for the remainder of the fiscal year, citing high volatility in the mobile gaming market.
Despite financial losses, the company maintains an equity ratio of 65.2% and has invested over 6 billion yen in software and software in progress.
KLab Inc. reported a 33.2% year-over-year revenue decline to 8,355 million yen for the first nine months of 2023, resulting in an operating loss of 731 million yen.
The core Game Business experienced a sharp contraction in paid user income, which fell from 10.8 billion yen in 2022 to 6.4 billion yen in 2023.
The company's 'Other' segment, now focused on blockchain ventures, grew revenue to 583 million yen and shifted from a loss to a 291 million yen profit.
Net loss attributable to owners of the parent widened to 591 million yen for the nine-month period, compared to a 307 million yen loss in the same period of 2022.
KLab declined to provide a consolidated operating performance forecast for the remainder of the fiscal year, citing high volatility in the mobile gaming market.
Despite financial losses, the company maintains an equity ratio of 65.2% and has invested over 6 billion yen in software and software in progress.