Following a pandemic-era surge, the PC and console market experienced a corrective year in 2022, with console gaming maintaining a 7.8% CAGR from 2015–2022 compared to 3.6% for PC gaming.
02
Shooter and Battle Royale titles dominate player engagement, accounting for 37% of all playtime, while Adventure games hold the highest player share at 83%.
03
Long-standing franchises dominate monetization, with titles like Fortnite, NBA 2K22, and Apex Legends leading in-game revenue, while Call of Duty: Modern Warfare II/Warzone 2.0 topped premium revenue charts in 2022.
04
Console hardware availability is projected to improve significantly in 2023 as semiconductor supply chain issues resolve, with cumulative unit sales for Nintendo Switch, PlayStation 5, and Xbox Series X/S estimated to reach 208 million.
05
Demographics for PC and console players are diversifying, with women and non-binary individuals now accounting for 40% of the total player base.
06
Gaming is increasingly a social platform, with 78% of PC and console players currently using game worlds to socialize outside of core gameplay mechanics.
07
Older intellectual property remains highly viable, as evidenced by The Witcher 3: Wild Hunt experiencing a 265% month-over-month increase in monthly active users following a next-gen update in late 2022.
Insights
01
Following a pandemic-era surge, the PC and console market experienced a corrective year in 2022, with console gaming maintaining a 7.8% CAGR from 2015–2022 compared to 3.6% for PC gaming.
02
Shooter and Battle Royale titles dominate player engagement, accounting for 37% of all playtime, while Adventure games hold the highest player share at 83%.
03
Long-standing franchises dominate monetization, with titles like Fortnite, NBA 2K22, and Apex Legends leading in-game revenue, while Call of Duty: Modern Warfare II/Warzone 2.0 topped premium revenue charts in 2022.
04
Console hardware availability is projected to improve significantly in 2023 as semiconductor supply chain issues resolve, with cumulative unit sales for Nintendo Switch, PlayStation 5, and Xbox Series X/S estimated to reach 208 million.
05
Demographics for PC and console players are diversifying, with women and non-binary individuals now accounting for 40% of the total player base.
06
Gaming is increasingly a social platform, with 78% of PC and console players currently using game worlds to socialize outside of core gameplay mechanics.
07
Older intellectual property remains highly viable, as evidenced by The Witcher 3: Wild Hunt experiencing a 265% month-over-month increase in monthly active users following a next-gen update in late 2022.