iOS remains the dominant platform for mobile gaming revenue, accounting for 56.01% of the total global share compared to 43.99% for Android.
02
The United States and Japan are the leading revenue generators among major markets, contributing $2.92 billion and $2.03 billion respectively, with the six analyzed countries accounting for 59% of global gaming revenue.
03
South Korea experienced the highest growth in game installs at 32% compared to Q3 2022, while the United States and France saw declines of 5% and 0.7%, respectively.
04
Card games are the most engaging genre globally with an average playtime of 41.68 minutes, consistently ranking as the top genre for user engagement across analyzed regions.
05
Average daily playtime is higher on iOS (38.69 minutes) than on Android (32.17 minutes) across the studied markets.
06
RPG titles lead global revenue on both iOS ($1.33 billion) and Android ($930.64 million), significantly outperforming other genres like Strategy and Action.
Insights
01
iOS remains the dominant platform for mobile gaming revenue, accounting for 56.01% of the total global share compared to 43.99% for Android.
02
The United States and Japan are the leading revenue generators among major markets, contributing $2.92 billion and $2.03 billion respectively, with the six analyzed countries accounting for 59% of global gaming revenue.
03
South Korea experienced the highest growth in game installs at 32% compared to Q3 2022, while the United States and France saw declines of 5% and 0.7%, respectively.
04
Card games are the most engaging genre globally with an average playtime of 41.68 minutes, consistently ranking as the top genre for user engagement across analyzed regions.
05
Average daily playtime is higher on iOS (38.69 minutes) than on Android (32.17 minutes) across the studied markets.
06
RPG titles lead global revenue on both iOS ($1.33 billion) and Android ($930.64 million), significantly outperforming other genres like Strategy and Action.