- 01
The Romanian video game industry has nearly tripled its turnover in the last decade, growing from approximately €119 million in 2015 to over €340 million in 2024.
- 02
The sector’s workforce has expanded at an annual rate of 12%, with total headcount projected to reach 343,160 employees by 2024.
- 03
Market dominance is held by major multinational publishers like Electronic Arts in Bucharest and Ubisoft in Cluj-Napoca, while mid-size studios such as Amber, Green Horse Games, and Playtika contribute between 5% and 15% of total earnings.
- 04
Industry efficiency has improved alongside growth, with productivity—measured as turnover per employee—increasing by 7.4% over the ten-year period.
- 05
The number of active development studios in Romania has increased by 70% since 2015, with operations clustering in major hubs like Bucharest, Cluj-Napoca, Iași, and Brașov.
- 06
Service-oriented companies and international providers account for 51.5% of the market, highlighting the country's deep integration into the global video game supply chain through outsourcing and collaboration.