- 01
The company reported a Q3 net loss of 19.5 billion yen, driven by 31.8 billion yen in extraordinary charges, leading to a revised full-year net loss forecast of 13.0 billion yen.
- 02
Full-year sales forecasts were increased to 490.0 billion yen, despite the company lowering its annual consumer game unit sales target from 30.0 million to 26.5 million units.
- 03
Consumer game performance in Q3 reached 66.5 billion yen in sales and 8.69 million units, with the downward revision in annual targets attributed to weaker-than-expected repeat sales of older titles.
- 04
The Sonic franchise remains the top performer with 4.0 million units sold year-to-date, followed by the Total War, Like a Dragon, and Persona franchises, which each moved between 2.4 million and 3.2 million units.
- 05
The Paradise Segasammy casino resort reported growth with 321,000 year-to-date users and a cumulative operating profit of 86.2 billion KRW.
- 06
In the amusement sector, the company holds a 10.0% utilization share in the Pachinko market, ranking third, while Pachislot utilization has declined to 14.5%.