- 01
Q1 FY2025 sales reached 14.8 billion yen, down from 17.6 billion yen in the same period last year, though the company maintains a full-year target of 92 billion yen in sales and 31 billion yen in operating profit.
- 02
Digital sales penetration grew significantly to 88.5% of total revenue, up from 75.2% in Q1 FY2024.
- 03
The Entertainment segment remains the core business driver, contributing 13.58 billion yen to the quarterly total of 14.8 billion yen.
- 04
Japan is the primary market with 9.09 billion yen in sales, while the overall overseas sales ratio for the quarter stands at 38.6%.
- 05
Operating profit for the quarter was 3.57 billion yen, while ordinary profit reached 8.77 billion yen, supported by 5.19 billion yen in non-operating income.
- 06
Total software sales reached 1.56 million units, with the Dynasty Warriors series maintaining its lead as the top intellectual property with over 23 million cumulative lifetime units sold.
- 07
Total headcount reached 2,873 employees by June 30, 2024, reflecting an upward trend in personnel costs.