Updated Jun 25, 2026 by Koei Tecmo
Total revenue grew 80.6% to ¥20,520 million, while operating profit increased 121.5% to ¥9,718 million for the first quarter of fiscal 2022.
Overseas markets accounted for 51.3% of total sales, with North American unit sales doubling while European unit sales declined by 26.3%.
Console titles were the primary revenue driver, representing 48.7% of overseas sales and 38.3% of domestic sales, supported by releases like 'Samurai Warriors 5' and 'Ninja Gaiden: Master Collection'.
Online and mobile download volume grew by 55.8%, bolstered by a strategic shift toward licensing-out agreements for the 'Romance of the Three Kingdoms' series.
The company revised its half-year earnings estimate upward, supported by gains on investment securities and strong performance in the entertainment segment.
Headcount rose by 2.5% to 2,088 employees, while the cost of goods sold increased by 22.6% due to higher production requirements for new titles.
Total revenue grew 80.6% to ¥20,520 million, while operating profit increased 121.5% to ¥9,718 million for the first quarter of fiscal 2022.
Overseas markets accounted for 51.3% of total sales, with North American unit sales doubling while European unit sales declined by 26.3%.
Console titles were the primary revenue driver, representing 48.7% of overseas sales and 38.3% of domestic sales, supported by releases like 'Samurai Warriors 5' and 'Ninja Gaiden: Master Collection'.
Online and mobile download volume grew by 55.8%, bolstered by a strategic shift toward licensing-out agreements for the 'Romance of the Three Kingdoms' series.
The company revised its half-year earnings estimate upward, supported by gains on investment securities and strong performance in the entertainment segment.
Headcount rose by 2.5% to 2,088 employees, while the cost of goods sold increased by 22.6% due to higher production requirements for new titles.