Updated Mar 17, 2026 by GREE
GREE Inc. reported Q2 FY2020 net sales of 16.4 billion JPY and operating income of 0.8 billion JPY, with net income reaching 2.6 billion JPY due to a 3.0 billion JPY gain from investment securities.
The company maintains an investment portfolio valued at 36 billion JPY, significantly exceeding its 19 billion JPY book value.
Overseas sales for the first-party IP 'Another Eden' grew 2.7 times between November and December 2019 following intensified marketing in North America, Europe, and Asia.
The game development pipeline includes one title scheduled for the remainder of FY2020 and four to six titles for FY2021 and beyond, notably 'Heaven Burns Red' and 'Assault Lily: Last Bullet'.
Operating income for Q3 is projected to remain stable between 0.5 billion and 1.0 billion JPY, supported by existing global titles and continued investment in growth areas.
Strategic expansion in live entertainment includes functional enhancements to the 'REALITY' virtual platform and a capital tie-up with Cluster Inc. to integrate avatar functionality.
GREE Inc. reported Q2 FY2020 net sales of 16.4 billion JPY and operating income of 0.8 billion JPY, with net income reaching 2.6 billion JPY due to a 3.0 billion JPY gain from investment securities.
The company maintains an investment portfolio valued at 36 billion JPY, significantly exceeding its 19 billion JPY book value.
Overseas sales for the first-party IP 'Another Eden' grew 2.7 times between November and December 2019 following intensified marketing in North America, Europe, and Asia.
The game development pipeline includes one title scheduled for the remainder of FY2020 and four to six titles for FY2021 and beyond, notably 'Heaven Burns Red' and 'Assault Lily: Last Bullet'.
Operating income for Q3 is projected to remain stable between 0.5 billion and 1.0 billion JPY, supported by existing global titles and continued investment in growth areas.
Strategic expansion in live entertainment includes functional enhancements to the 'REALITY' virtual platform and a capital tie-up with Cluster Inc. to integrate avatar functionality.