The company achieved record first-half results for the fiscal year ending March 2019, with total sales rising 16.7% to ¥17,407 million and operating profit increasing 26.9% to ¥4,684 million.
See it on page 14Revenue growth was primarily driven by the 'Nioh' franchise, licensed titles, and a mobile portfolio that reached a monthly sales milestone of ¥1 billion.
See it on page 2While overall unit sales declined by 6.6% to 2,390 thousand units, the company successfully shifted its focus toward higher-margin digital and licensed products.
See it on page 23Geographic performance was led by the domestic market (66.3% of sales) and a 46.1% surge in Asian sales, while North American and European markets remained stagnant or declined.
See it on page 11The company set a mid-term goal for FY2020 to reach ¥51 billion in sales and ¥17 billion in operating profit, targeting a 10% annual growth rate across key metrics.
See it on page 16Strategic capital expenditure is set at ¥18 billion, split between real estate and development equipment, to support upcoming AAA titles on PlayStation 4, Xbox One, and Steam.
See it on page 12That's the gist.
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