Updated Mar 17, 2026 by GREE
GREE achieved a strategic turnaround in FY2017 with ¥65.4 billion in net sales and ¥8.0 billion in operating income, both exceeding initial projections.
Native mobile games now account for over 50% of total coin consumption, marking a successful transition away from legacy web-based gaming models.
The company's Q4 performance was bolstered by a release blitz that placed four new native titles in the top 20 sales rankings, driving quarterly coin consumption to 21.5 billion.
GREE maintains a strong financial position with ¥82.38 billion in cash reserves to support its FY2018 global development strategy.
The FY2018 roadmap includes the release of six new titles and a focus on diversifying revenue through advertising and media segments, such as the Library Cross Infinite joint venture.
Management projects Q1 FY2018 net sales of ¥20.5 billion, supported by a workforce of 1,463 employees focused on a Japan-based global development model.
GREE achieved a strategic turnaround in FY2017 with ¥65.4 billion in net sales and ¥8.0 billion in operating income, both exceeding initial projections.
Native mobile games now account for over 50% of total coin consumption, marking a successful transition away from legacy web-based gaming models.
The company's Q4 performance was bolstered by a release blitz that placed four new native titles in the top 20 sales rankings, driving quarterly coin consumption to 21.5 billion.
GREE maintains a strong financial position with ¥82.38 billion in cash reserves to support its FY2018 global development strategy.
The FY2018 roadmap includes the release of six new titles and a focus on diversifying revenue through advertising and media segments, such as the Library Cross Infinite joint venture.
Management projects Q1 FY2018 net sales of ¥20.5 billion, supported by a workforce of 1,463 employees focused on a Japan-based global development model.