GREE achieved its first quarter-on-quarter sales growth in four years, reaching ¥15.3 billion in net sales for Q2 FY2017.
02
Operating income declined by ¥1.0 billion to ¥1.5 billion due to increased advertising spend and depreciation costs associated with the acquisition of the DragonSoul title.
03
The company is shifting focus toward native games, supported by a pipeline of ten titles including a Wild Arms smartphone collaboration with ForwardWorks and strong performance from Shometsu Toshi 2.
04
Legacy web game performance continues to decline, with coin consumption dropping to ¥11.9 billion, while international coin consumption rose to 3.6 billion following the DragonSoul acquisition.
05
Diversification efforts in video media, bolstered by the February 2017 acquisition of 3Minute, resulted in a 3.5x year-over-year sales increase.
06
GREE has entered the VR sector by supplying content to amusement facilities such as VR PARK TOKYO.
07
Q3 net sales are projected to remain flat at ¥15.3 billion, with operating income expected to dip to ¥1.2 billion due to rising fixed costs from new title launches.
Insights
01
GREE achieved its first quarter-on-quarter sales growth in four years, reaching ¥15.3 billion in net sales for Q2 FY2017.
02
Operating income declined by ¥1.0 billion to ¥1.5 billion due to increased advertising spend and depreciation costs associated with the acquisition of the DragonSoul title.
03
The company is shifting focus toward native games, supported by a pipeline of ten titles including a Wild Arms smartphone collaboration with ForwardWorks and strong performance from Shometsu Toshi 2.
04
Legacy web game performance continues to decline, with coin consumption dropping to ¥11.9 billion, while international coin consumption rose to 3.6 billion following the DragonSoul acquisition.
05
Diversification efforts in video media, bolstered by the February 2017 acquisition of 3Minute, resulted in a 3.5x year-over-year sales increase.
06
GREE has entered the VR sector by supplying content to amusement facilities such as VR PARK TOKYO.
07
Q3 net sales are projected to remain flat at ¥15.3 billion, with operating income expected to dip to ¥1.2 billion due to rising fixed costs from new title launches.