GREE reported Q1 FY17 net sales of ¥14.91 billion and operating income of ¥2.54 billion. While net sales decreased by ¥0.73 billion QoQ and ¥4.40 billion YoY, operating income increased by ¥0.33 billion QoQ due to cost-cutting measures.
02
Net income for Q1 FY17 was ¥10.82 billion, a significant increase of ¥8.79 billion QoQ and ¥8.43 billion YoY.
03
GREE forecasts net sales of ¥30 billion and operating income of ¥4 billion for the first half of FY17. This includes conservative targets for domestic native games and expected contributions from the recently acquired title DragonSoul in overseas markets.
04
GREE has six domestic native game titles in development, including original and IP-based titles, with two from Wright Flyer Studios and three from Pokelabo slated for release in Q2-Q4 FY17.
05
The company acquired the overseas native game 'DragonSoul' on October 6th, an RPG targeting mid-core gamers which has seen its coin consumption increase 2.4 times since the beginning of 2016 and has over 9 million total downloads since its July 2015 release.
06
Domestic native game coin consumption decreased temporarily in Q1 FY17 to 3.2 billion coins, down from 4.6 billion in Q4 FY16, attributed to the business transfer of some titles.
07
GREE is making a full-scale entry into the native game operation business, with titles like 'Guruguru Shokan Magical Gear' beginning pre-registration on October 20th.
Insights
01
GREE reported Q1 FY17 net sales of ¥14.91 billion and operating income of ¥2.54 billion. While net sales decreased by ¥0.73 billion QoQ and ¥4.40 billion YoY, operating income increased by ¥0.33 billion QoQ due to cost-cutting measures.
02
Net income for Q1 FY17 was ¥10.82 billion, a significant increase of ¥8.79 billion QoQ and ¥8.43 billion YoY.
03
GREE forecasts net sales of ¥30 billion and operating income of ¥4 billion for the first half of FY17. This includes conservative targets for domestic native games and expected contributions from the recently acquired title DragonSoul in overseas markets.
04
GREE has six domestic native game titles in development, including original and IP-based titles, with two from Wright Flyer Studios and three from Pokelabo slated for release in Q2-Q4 FY17.
05
The company acquired the overseas native game 'DragonSoul' on October 6th, an RPG targeting mid-core gamers which has seen its coin consumption increase 2.4 times since the beginning of 2016 and has over 9 million total downloads since its July 2015 release.
06
Domestic native game coin consumption decreased temporarily in Q1 FY17 to 3.2 billion coins, down from 4.6 billion in Q4 FY16, attributed to the business transfer of some titles.
07
GREE is making a full-scale entry into the native game operation business, with titles like 'Guruguru Shokan Magical Gear' beginning pre-registration on October 20th.