Updated Mar 17, 2026 by GREE
GREE reported a net loss of ¥7.7 billion for Q2 FY2015, driven by an ¥18.4 billion extraordinary impairment charge related to the acquisitions of OpenFeint and Pokelabo.
Despite the net loss, the company achieved ¥24.1 billion in net sales and ¥4.7 billion in operating income, maintaining a full-year operating income forecast of ¥20.0 billion.
The company is aggressively pivoting to native mobile applications, supported by a development pipeline of 17 new titles and a dedicated team of 550 developers.
GREE maintains a strong financial position with ¥67.60 billion in net cash and reduced interest-bearing debt, enabling a commemorative 10th-anniversary dividend.
Revenue diversification is underway through non-gaming ventures, including the launch of the AdColony video advertising platform and the acquisition of the home renovation service Renoco.
Third-party titles now account for 38% of the company's ecosystem revenue, helping to offset the global downward trend in total coin consumption.
The native-first strategy is showing initial success, evidenced by the performance of the title Shometsu Toshi and revenue growth within the United States market.
GREE reported a net loss of ¥7.7 billion for Q2 FY2015, driven by an ¥18.4 billion extraordinary impairment charge related to the acquisitions of OpenFeint and Pokelabo.
Despite the net loss, the company achieved ¥24.1 billion in net sales and ¥4.7 billion in operating income, maintaining a full-year operating income forecast of ¥20.0 billion.
The company is aggressively pivoting to native mobile applications, supported by a development pipeline of 17 new titles and a dedicated team of 550 developers.
GREE maintains a strong financial position with ¥67.60 billion in net cash and reduced interest-bearing debt, enabling a commemorative 10th-anniversary dividend.
Revenue diversification is underway through non-gaming ventures, including the launch of the AdColony video advertising platform and the acquisition of the home renovation service Renoco.
Third-party titles now account for 38% of the company's ecosystem revenue, helping to offset the global downward trend in total coin consumption.
The native-first strategy is showing initial success, evidenced by the performance of the title Shometsu Toshi and revenue growth within the United States market.