Updated Jun 25, 2026 by GREE
The company significantly downgraded its FY2013 outlook, cutting net sales forecasts by 17.9% to ¥170 billion and operating profit by 32.4% to ¥60 billion.
Net profit fell 29% year-over-year to ¥9.0 billion, driven by a 35% increase in cost of sales—specifically labor and advertising—and a 60% rise in depreciation.
While net sales rose 4% quarter-over-quarter to ¥39.4 billion due to the Pokelabo consolidation, overall performance declined with a 5% year-over-year sales drop and a 9% decrease in operating profit.
Japan remains the primary revenue driver, with coin consumption increasing by 600 million coins quarter-over-quarter, supported by strong performance from titles like 'Driland'.
Management is shifting strategy toward aggressive smartphone investment in H2, targeting new genres such as MMO and FPS to drive growth.
Overseas coin consumption has trended upward since October, with the company planning to leverage new in-house and co-branded games to expand international reach starting in Q3.
The company significantly downgraded its FY2013 outlook, cutting net sales forecasts by 17.9% to ¥170 billion and operating profit by 32.4% to ¥60 billion.
Net profit fell 29% year-over-year to ¥9.0 billion, driven by a 35% increase in cost of sales—specifically labor and advertising—and a 60% rise in depreciation.
While net sales rose 4% quarter-over-quarter to ¥39.4 billion due to the Pokelabo consolidation, overall performance declined with a 5% year-over-year sales drop and a 9% decrease in operating profit.
Japan remains the primary revenue driver, with coin consumption increasing by 600 million coins quarter-over-quarter, supported by strong performance from titles like 'Driland'.
Management is shifting strategy toward aggressive smartphone investment in H2, targeting new genres such as MMO and FPS to drive growth.
Overseas coin consumption has trended upward since October, with the company planning to leverage new in-house and co-branded games to expand international reach starting in Q3.