Updated Mar 3, 2026 by Koei Tecmo
Tecmo Koei achieved record fiscal year 2012 results with a 10.7% increase in sales to ¥35.5 billion and a 69.3% surge in net income to ¥4.6 billion.
The company’s social gaming division reached a user base exceeding 500 million, serving as a primary growth driver alongside high-profile titles like One Piece: Kaizoku Musou, which sold 630,000 units.
Operational efficiency improved significantly, with the selling, general, and administrative expenses-to-sales ratio decreasing by 8.9 points since 2009.
The acquisition of Gust Co., Ltd. was a key strategic move to increase profitability by integrating the high-margin Atelier franchise into the company's portfolio.
Management has set a target of ¥39 billion in sales for the upcoming fiscal year while aiming to maintain an ordinary profit ratio above 30%.
Future growth strategy centers on the globalization of core intellectual properties and an aggressive transition toward digital download revenue and mobile gaming markets.
Tecmo Koei achieved record fiscal year 2012 results with a 10.7% increase in sales to ¥35.5 billion and a 69.3% surge in net income to ¥4.6 billion.
The company’s social gaming division reached a user base exceeding 500 million, serving as a primary growth driver alongside high-profile titles like One Piece: Kaizoku Musou, which sold 630,000 units.
Operational efficiency improved significantly, with the selling, general, and administrative expenses-to-sales ratio decreasing by 8.9 points since 2009.
The acquisition of Gust Co., Ltd. was a key strategic move to increase profitability by integrating the high-margin Atelier franchise into the company's portfolio.
Management has set a target of ¥39 billion in sales for the upcoming fiscal year while aiming to maintain an ordinary profit ratio above 30%.
Future growth strategy centers on the globalization of core intellectual properties and an aggressive transition toward digital download revenue and mobile gaming markets.