Market (Overall)·Updated Mar 17, 2026 by Newzoo
The global games market is projected to reach $175.8 billion in 2021, a 1.1% year-on-year decline caused by hardware shortages and AAA game delays.
Mobile gaming remains the industry's largest segment, generating $90.7 billion and accounting for 51% of total market revenue despite privacy-related marketing hurdles.
The industry is forecast to reach $218 billion in total revenue by 2024, driven by the long-term growth of the metaverse and social gaming hubs.
The Asia-Pacific region is the primary market driver, contributing over 50% of global revenue and hosting 55% of the world’s three billion players.
The virtual reality sector has seen a revitalization in commercial interest, significantly bolstered by the success of the Oculus Quest 2.
Market consolidation is accelerating through high-profile mergers and acquisitions as companies pivot toward social connectivity and immersive hardware.
The global games market is projected to reach $175.8 billion in 2021, a 1.1% year-on-year decline caused by hardware shortages and AAA game delays.
Mobile gaming remains the industry's largest segment, generating $90.7 billion and accounting for 51% of total market revenue despite privacy-related marketing hurdles.
The industry is forecast to reach $218 billion in total revenue by 2024, driven by the long-term growth of the metaverse and social gaming hubs.
The Asia-Pacific region is the primary market driver, contributing over 50% of global revenue and hosting 55% of the world’s three billion players.
The virtual reality sector has seen a revitalization in commercial interest, significantly bolstered by the success of the Oculus Quest 2.
Market consolidation is accelerating through high-profile mergers and acquisitions as companies pivot toward social connectivity and immersive hardware.