Updated Mar 17, 2026 by CyberAgent
CyberAgent reported a strong fiscal 2024 with net sales rising 11.4% to ¥801,236 million and operating income surging 79.3% to ¥40,083 million.
The Game Business remains a primary profit engine, contributing ¥195,985 million in net sales and achieving a 34.6% increase in operating income to ¥30,569 million.
The Media Business significantly narrowed its operating loss from ¥12,873 million in the previous year to ¥1,927 million, with a strategic goal to reach profitability in fiscal 2025.
Net income attributable to owners of the parent grew 351.3% to ¥15,977 million, while earnings per share increased from ¥6.99 to ¥31.56.
The company’s operations are heavily concentrated in Japan, with over 90% of total sales and assets derived from the domestic market.
Reflecting improved financial performance, the company expects to increase its annual dividend to ¥17.00 per share.
Fiscal 2025 projections target continued growth with a net sales goal of ¥820,000 million.
CyberAgent reported a strong fiscal 2024 with net sales rising 11.4% to ¥801,236 million and operating income surging 79.3% to ¥40,083 million.
The Game Business remains a primary profit engine, contributing ¥195,985 million in net sales and achieving a 34.6% increase in operating income to ¥30,569 million.
The Media Business significantly narrowed its operating loss from ¥12,873 million in the previous year to ¥1,927 million, with a strategic goal to reach profitability in fiscal 2025.
Net income attributable to owners of the parent grew 351.3% to ¥15,977 million, while earnings per share increased from ¥6.99 to ¥31.56.
The company’s operations are heavily concentrated in Japan, with over 90% of total sales and assets derived from the domestic market.
Reflecting improved financial performance, the company expects to increase its annual dividend to ¥17.00 per share.
Fiscal 2025 projections target continued growth with a net sales goal of ¥820,000 million.