Updated Jun 1, 2026 by Coffee Stain Group AB
Coffee Stain Group maintains strong financial health with a 34% net-sales CAGR to SEK 1.2 bn, a 44% cash EBIT margin, and 120% cash conversion.
The company holds SEK 472 m in cash reserves with zero external debt, providing significant flexibility for future M&A and capital allocation.
Ninety percent of net sales are generated by a core portfolio of flagship titles—Goat Simulator, Deep Rock Galactic, and Satisfactory—which consistently maintain review scores above 96%.
The Roblox title Welcome to Bloxburg has achieved 791,000 daily active users and SEK 1.35 bn in lifetime net sales following its transition to a free-to-play model.
Strategic partnerships and investments, such as a 30% stake in Valheim publisher Iron Gate and the collaboration with Tuxedo Labs, serve as key drivers for long-term value and IP expansion.
The firm utilizes a lean, autonomous team model that has scaled headcount at studios like Tuxedo Labs from six to 47 FTEs over five years while maintaining high critical acclaim.
Growth is supported by a focus on community-driven development, evidenced by metrics such as 10,000+ mods for Teardown and 60,000 peak concurrent users for Deep Rock Galactic seasons.
Coffee Stain Group maintains strong financial health with a 34% net-sales CAGR to SEK 1.2 bn, a 44% cash EBIT margin, and 120% cash conversion.
The company holds SEK 472 m in cash reserves with zero external debt, providing significant flexibility for future M&A and capital allocation.
Ninety percent of net sales are generated by a core portfolio of flagship titles—Goat Simulator, Deep Rock Galactic, and Satisfactory—which consistently maintain review scores above 96%.
The Roblox title Welcome to Bloxburg has achieved 791,000 daily active users and SEK 1.35 bn in lifetime net sales following its transition to a free-to-play model.
Strategic partnerships and investments, such as a 30% stake in Valheim publisher Iron Gate and the collaboration with Tuxedo Labs, serve as key drivers for long-term value and IP expansion.
The firm utilizes a lean, autonomous team model that has scaled headcount at studios like Tuxedo Labs from six to 47 FTEs over five years while maintaining high critical acclaim.
Growth is supported by a focus on community-driven development, evidenced by metrics such as 10,000+ mods for Teardown and 60,000 peak concurrent users for Deep Rock Galactic seasons.