Canada’s video game industry supports 34,000 full-time jobs and generates a $5.1 billion economic impact, with direct labour income reaching $3.5 billion in the 2023-24 fiscal year.
See it on page 22While the total number of firms contracted by 9% since 2021, this decline was limited to micro-studios, while studios with 51 or more employees remained stable or grew.
See it on page 8The sector achieved a $356 million operating surplus in 2023-24, reflecting a 7% profit margin.
See it on page 28Flexible work is standard in larger operations, with 83% of staff at firms with 100+ employees working hybrid schedules.
See it on page 31Nearly 50% of all Canadian studios are currently utilizing generative AI, primarily to assist with the ideation phase of development.
See it on page 33Industry growth is currently constrained by distinct challenges: small firms struggle with funding access, large studios face talent shortages, and all companies report difficulties with market discoverability.
See it on page 34Revised economic modeling for 2021 data indicates the sector's total full-time equivalent employment was 35,250, with a total GDP contribution of $5.5 billion.
See it on page 22That's the gist.
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