Updated Mar 23, 2026 by Nacon
NACON reported Q1 2024/25 sales of €32.3 million, representing a 9.0% year-over-year decline after adjusting for the partial disposal of Gollum.
Gaming revenue fell to €17.8 million, driven by a 69.4% drop in new-game sales compared to a strong prior-year base, though back-catalogue sales grew 17.9% to €14.0 million.
The accessories division performed strongly with a 27.5% revenue increase to €13.3 million, fueled by demand for RIG 600 PRO headsets and REVOLUTION 5 PRO controllers in the U.S. and Australia.
Management projects a Q2 revenue rebound supported by an aggressive release schedule featuring Test Drive Unlimited: Solar Crown, Greedfall II, and Tiebreak: Official Game of the ATP and WTA.
A July 2024 capital increase has strengthened the company's financial position, allowing for continued investment in its development pipeline across 16 internal studios.
The accessories segment is expected to maintain momentum through the launch of new premium products under the REVOSIM brand.
NACON reported Q1 2024/25 sales of €32.3 million, representing a 9.0% year-over-year decline after adjusting for the partial disposal of Gollum.
Gaming revenue fell to €17.8 million, driven by a 69.4% drop in new-game sales compared to a strong prior-year base, though back-catalogue sales grew 17.9% to €14.0 million.
The accessories division performed strongly with a 27.5% revenue increase to €13.3 million, fueled by demand for RIG 600 PRO headsets and REVOLUTION 5 PRO controllers in the U.S. and Australia.
Management projects a Q2 revenue rebound supported by an aggressive release schedule featuring Test Drive Unlimited: Solar Crown, Greedfall II, and Tiebreak: Official Game of the ATP and WTA.
A July 2024 capital increase has strengthened the company's financial position, allowing for continued investment in its development pipeline across 16 internal studios.
The accessories segment is expected to maintain momentum through the launch of new premium products under the REVOSIM brand.