Updated Mar 17, 2026 by KLab
KLab Inc. reported a net loss of 4,748 million yen for the first half of fiscal year 2025, driven largely by a 4.43 billion yen impairment charge on software in progress.
Revenue declined 12.9% year-over-year to 3,161 million yen, while total assets dropped from 15.7 billion yen to 10.9 billion yen.
The company has suspended interim dividends and declined to provide a full-year financial forecast due to ongoing performance volatility and four consecutive years of operating deficits.
To improve liquidity, the firm sold its subsidiary GlobalGear for 1.1 billion yen and issued new stock acquisition rights contingent on reaching 1,000 million yen in non-game revenue and a 10 billion yen market capitalization.
Despite the broader net loss, the game business segment remained profitable, contributing 313 million yen to the company's results.
Future growth strategy centers on diversifying into the hybrid casual gaming market and launching new titles, including a My Hero Academia game, following delays to EA SPORTS FC™ TACTICAL.
KLab Inc. reported a net loss of 4,748 million yen for the first half of fiscal year 2025, driven largely by a 4.43 billion yen impairment charge on software in progress.
Revenue declined 12.9% year-over-year to 3,161 million yen, while total assets dropped from 15.7 billion yen to 10.9 billion yen.
The company has suspended interim dividends and declined to provide a full-year financial forecast due to ongoing performance volatility and four consecutive years of operating deficits.
To improve liquidity, the firm sold its subsidiary GlobalGear for 1.1 billion yen and issued new stock acquisition rights contingent on reaching 1,000 million yen in non-game revenue and a 10 billion yen market capitalization.
Despite the broader net loss, the game business segment remained profitable, contributing 313 million yen to the company's results.
Future growth strategy centers on diversifying into the hybrid casual gaming market and launching new titles, including a My Hero Academia game, following delays to EA SPORTS FC™ TACTICAL.