Updated Mar 23, 2026 by KLab
KLab Inc. reported strong growth for the first half of 2015, with revenue rising 8.9% to ¥10,435 million and operating income surging 122.9% to ¥1,552 million.
Net income for the period reached ¥666 million, a 22.9% increase compared to the first half of 2014, resulting in earnings per diluted share of ¥18.35.
Financial performance was primarily driven by the successful launch of new mobile titles, specifically highlighting the impact of 'Love Live! School Idol Festival.'
The company maintains a strong balance sheet with an equity ratio of 74.6% and total assets of ¥13,187 million, supported by increased investment in intangible assets.
KLab completed a treasury stock purchase of 90,000 shares for ¥128.5 million in July 2015 to improve capital efficiency.
Management projects revenue of ¥16,935 million and net income of ¥1,316 million for the first three quarters of 2015, though they declined to provide a full-year forecast due to the volatility of new game releases.
The company declared no dividends for the 2015 fiscal year, maintaining its existing dividend policy.
KLab Inc. reported strong growth for the first half of 2015, with revenue rising 8.9% to ¥10,435 million and operating income surging 122.9% to ¥1,552 million.
Net income for the period reached ¥666 million, a 22.9% increase compared to the first half of 2014, resulting in earnings per diluted share of ¥18.35.
Financial performance was primarily driven by the successful launch of new mobile titles, specifically highlighting the impact of 'Love Live! School Idol Festival.'
The company maintains a strong balance sheet with an equity ratio of 74.6% and total assets of ¥13,187 million, supported by increased investment in intangible assets.
KLab completed a treasury stock purchase of 90,000 shares for ¥128.5 million in July 2015 to improve capital efficiency.
Management projects revenue of ¥16,935 million and net income of ¥1,316 million for the first three quarters of 2015, though they declined to provide a full-year forecast due to the volatility of new game releases.
The company declared no dividends for the 2015 fiscal year, maintaining its existing dividend policy.