Games Workshop achieved record-breaking financial results for the 2019/20 fiscal year, with revenue rising 5.1% to £269.7 million and profit before tax reaching £89.4 million.
See it on page 3The trade segment now accounts for 52% of total revenue, supported by a significant increase in royalty income from video game and media licensing.
See it on page 54North America remains the company's largest market, contributing £104.8 million to total revenue despite pandemic-related operational disruptions.
See it on page 57The company invested £18 million in capital projects, including production and logistics expansions in Nottingham and North America and the implementation of a new ERP system.
See it on page 13Physical retail sales declined by 11% due to pandemic-related closures, though this was offset by growth in digital engagement and online sales.
See it on page 11The company maintained a strong financial position with £52.9 million in cash and no utilized borrowing facilities, enabling a dividend payout of 145 pence per share.
See it on page 62The adoption of IFRS 16 accounting standards resulted in the recognition of £32.1 million in lease liabilities on the balance sheet.
See it on page 56That's the gist.
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