Focus Home Interactive's revenue increased significantly from €137.8M in 2020 to €166.5M in 2021, with net income totaling €14.7M for the year ended March 31, 2021.
02
The company's balance sheet assets grew from €90.9M in March 2020 to €122M in March 2021, and equity increased from €57.7M to €72.4M during the same period.
03
Focus Home Interactive bought back 127,753 shares in 2020/21, down from 151,759 shares the previous year, and sold 36,015 shares, with 27,099 used to acquire Deck 13 Interactive.
04
The Supervisory Board saw significant changes, with Fabrice Larue appointed Chairman on July 27, 2020, replacing Denis Thébaud, and new members Louise Tingström and Thaima Samman appointed on April 16, 2021.
05
Focus Home Interactive faces currency risks, particularly with the US dollar and British pound, and uses hedging strategies to mitigate potential impacts on profitability.
06
The company's CSR efforts include an 84% professional equality index, 11.5% turnover rate, and carbon intensity of 20.39 t CO2 eq per employee and 19.42 kg CO2 eq per €k revenue.
07
Investments in video games, including those developed by Deck13, are now presented as intangible assets and amortized over an estimated life of 12 to 24 months.
Insights
01
Focus Home Interactive's revenue increased significantly from €137.8M in 2020 to €166.5M in 2021, with net income totaling €14.7M for the year ended March 31, 2021.
02
The company's balance sheet assets grew from €90.9M in March 2020 to €122M in March 2021, and equity increased from €57.7M to €72.4M during the same period.
03
Focus Home Interactive bought back 127,753 shares in 2020/21, down from 151,759 shares the previous year, and sold 36,015 shares, with 27,099 used to acquire Deck 13 Interactive.
04
The Supervisory Board saw significant changes, with Fabrice Larue appointed Chairman on July 27, 2020, replacing Denis Thébaud, and new members Louise Tingström and Thaima Samman appointed on April 16, 2021.
05
Focus Home Interactive faces currency risks, particularly with the US dollar and British pound, and uses hedging strategies to mitigate potential impacts on profitability.
06
The company's CSR efforts include an 84% professional equality index, 11.5% turnover rate, and carbon intensity of 20.39 t CO2 eq per employee and 19.42 kg CO2 eq per €k revenue.
07
Investments in video games, including those developed by Deck13, are now presented as intangible assets and amortized over an estimated life of 12 to 24 months.