Updated Mar 23, 2026 by PCF Group
PCF Group aims to generate 3.0 billion PLN in total revenue between 2023 and 2027 by transitioning to a self-publishing model.
The company plans to release six games over the next four years, prioritizing the Games-as-a-Service (GaaS) model to secure recurring revenue.
To fund the expansion of its development teams and self-published portfolio, PCF intends to raise between 205 million and 295 million PLN through a new share issuance.
Operations have scaled to over 600 employees across seven global studios in Europe and North America, supporting a new multi-project production model.
Current development projects include Gemini, Dagger, Bifrost, Victoria, and Thunder, which utilize proprietary technology and Unreal Engine 5.
The company has suspended dividend payments until at least 2025 to prioritize capital allocation toward its ambitious production pipeline.
PCF Group aims to generate 3.0 billion PLN in total revenue between 2023 and 2027 by transitioning to a self-publishing model.
The company plans to release six games over the next four years, prioritizing the Games-as-a-Service (GaaS) model to secure recurring revenue.
To fund the expansion of its development teams and self-published portfolio, PCF intends to raise between 205 million and 295 million PLN through a new share issuance.
Operations have scaled to over 600 employees across seven global studios in Europe and North America, supporting a new multi-project production model.
Current development projects include Gemini, Dagger, Bifrost, Victoria, and Thunder, which utilize proprietary technology and Unreal Engine 5.
The company has suspended dividend payments until at least 2025 to prioritize capital allocation toward its ambitious production pipeline.