Updated Mar 23, 2026 by Nacon
Nacon reported FY 2021-22 sales of €155.9 million, a 12.3% decline from the previous year, primarily due to a 21.1% drop in the Games segment following the postponement of several titles.
Management projects a significant rebound for FY 2022-23 with a sales target exceeding €250 million and an operating margin above €50 million, driven by releases like 'Vampire: The Masquerade – Swansong' and 'The Lord of the Rings: Gollum'.
Net profit fell 45.3% to €10.0 million, while current operating income dropped 41.6% to €19.0 million, reflecting the impact of the altered product mix and increased operational costs.
The Accessories segment proved resilient despite global console shortages, generating €96.6 million in sales and increasing its share of total revenue to 62%.
Nacon has aggressively expanded its development pipeline to 46 titles, supported by over €100 million in development investment and the acquisition of nine studios, including Midgar Studio and Daedalic Entertainment, over the past two years.
The company maintains a strong balance sheet with low net debt of €10.4 million, bolstered by €52.5 million in new bank debt issued at sub-1% interest rates.
Gross margin decreased to 49.9% from 52.6% as rising shipping and raw-material costs were only partially offset by price increases.
Nacon reported FY 2021-22 sales of €155.9 million, a 12.3% decline from the previous year, primarily due to a 21.1% drop in the Games segment following the postponement of several titles.
Management projects a significant rebound for FY 2022-23 with a sales target exceeding €250 million and an operating margin above €50 million, driven by releases like 'Vampire: The Masquerade – Swansong' and 'The Lord of the Rings: Gollum'.
Net profit fell 45.3% to €10.0 million, while current operating income dropped 41.6% to €19.0 million, reflecting the impact of the altered product mix and increased operational costs.
The Accessories segment proved resilient despite global console shortages, generating €96.6 million in sales and increasing its share of total revenue to 62%.
Nacon has aggressively expanded its development pipeline to 46 titles, supported by over €100 million in development investment and the acquisition of nine studios, including Midgar Studio and Daedalic Entertainment, over the past two years.
The company maintains a strong balance sheet with low net debt of €10.4 million, bolstered by €52.5 million in new bank debt issued at sub-1% interest rates.
Gross margin decreased to 49.9% from 52.6% as rising shipping and raw-material costs were only partially offset by price increases.