Updated Mar 21, 2026 by Square Enix
Square Enix achieved record financial performance in FY2004, with net sales rising 16.9% to ¥73.86 billion and net income more than tripling to ¥14.93 billion.
The company maintains a strong balance sheet with an 82.7% equity ratio, over ¥81 billion in cash, and zero interest-bearing debt.
Digital segments experienced rapid growth, with mobile content revenue increasing by 63.2% and online gaming revenue by 55.2%, supported by Final Fantasy XI reaching 500,000 global subscribers.
Offline console games remain the primary revenue driver, led by Dragon Quest VIII, which generated ¥41 billion in sales from 3.6 million units.
Management is implementing a 'Polymorphic Content' strategy to mitigate rising development costs by deploying intellectual property across mobile, online, and traditional media platforms.
The company is prioritizing technical infrastructure for digital expansion, evidenced by the ¥17.9 billion in capitalized software development costs and the acquisition of UIEvolution.
While Japan accounts for 82% of total sales, the company is actively expanding its international presence through the establishment of Square Enix (China) and increased foreign shareholding.
Square Enix achieved record financial performance in FY2004, with net sales rising 16.9% to ¥73.86 billion and net income more than tripling to ¥14.93 billion.
The company maintains a strong balance sheet with an 82.7% equity ratio, over ¥81 billion in cash, and zero interest-bearing debt.
Digital segments experienced rapid growth, with mobile content revenue increasing by 63.2% and online gaming revenue by 55.2%, supported by Final Fantasy XI reaching 500,000 global subscribers.
Offline console games remain the primary revenue driver, led by Dragon Quest VIII, which generated ¥41 billion in sales from 3.6 million units.
Management is implementing a 'Polymorphic Content' strategy to mitigate rising development costs by deploying intellectual property across mobile, online, and traditional media platforms.
The company is prioritizing technical infrastructure for digital expansion, evidenced by the ¥17.9 billion in capitalized software development costs and the acquisition of UIEvolution.
While Japan accounts for 82% of total sales, the company is actively expanding its international presence through the establishment of Square Enix (China) and increased foreign shareholding.