Skip to main content
Game Industry
Library
Ask AI
Cited answers
Search…
⌘
K
Library
Search
TL;DR
Connect your AI
PRO
Browse
Topics
Collections
Writers
Glossary highlights
Theme
Help & info
Subscribe
Game Industry
Library
Library
TL;DR
Search
Ask AI
Saved
Collections
Europe
Europe
National and regional reports on the European games industry.
601 documents
Reports
Presentations
Whitepapers
Newest first
Oldest first
Title A–Z
Title Z–A
11 bit studios
Report
Change of Publication Date of the Periodic Report
The notice announces a postponement of the release date for 11 bit studios S.A.’s semi‑annual report covering the first half of 2024. The company, headquartered in Warsaw, originally scheduled publication for August 22, 2024, as stated in its current affairs report No. 1/2024 dated January 31, 2024. The new publication date is set for August 27, 2024. No other periodic reports will experience a change in their scheduled release dates. The communication is issued under Article 56(1)(2) of the Polish Act on Offer, which governs current and periodic information disclosures. The notice is signed by Przemysław Marszał, Chairman of the Board, and Grzegorz Miechowski, a board member. The announcement serves to inform shareholders, regulators, and the public of the adjusted timeline for accessing the company’s financial performance data for the first half of 2024.
11 bit studios
Report
Zawiadomienie w trybie art. 19 ust. 1 rozporządzenia MAR: RB 21/2024
The notification, filed under Article 19(1) of the MAR regulation, informs shareholders that on 26 September 2024 a supervisory board member, Piotr Wierzbicki, submitted a disclosure regarding the acquisition of shares in 11 bit studios S.A. The report confirms receipt of this notification by the company’s board and indicates that the details of the transaction are attached to the filing. The disclosure is required under MAR Article 19(3) for transactions executed by individuals exercising managerial duties. The notification is addressed to the company’s management, specifically the board of directors, and references the relevant legal basis for reporting such transactions. The company’s executive officers listed in the notice are President Przemysław Marszał and Board Member Grzegorz Miechowski. The document does not provide further quantitative details about the transaction, such as share quantity or price, but indicates that full information is available in the attached annex. The scope of the disclosure is limited to a single transaction by a supervisory board member within the Polish jurisdiction, covering the period up to 26 September 2024. No additional methodology or data sources are mentioned, as the filing serves to satisfy regulatory reporting obligations rather than present an analytical study.
11 bit studios
Report
Zawiadomienie w trybie art. 19 ust. 1 rozporządzenia MAR: RB 22/2024
The notice, filed under Article 19(1) of the MAR regulation, reports that on 30 September 2024 a supervisory board member, Marcin Kuciapski, submitted information to 11 bit studios S.A. regarding the acquisition of shares in the company. The notification is attached to the report, and the board confirms receipt of the filing. 11 bit studios S.A.’s management, led by President Przemysław Marszał and board member Grzegorz Miechowski, acknowledges the submission. The communication serves to inform shareholders and regulators of a transaction involving an insider, in compliance with MAR’s disclosure requirements for transactions by persons exercising managerial duties. No further details on the transaction size, price, or number of shares are provided in the excerpt; only that the notice was received and recorded. The scope is limited to a single transaction by a supervisory board member within the Polish jurisdiction, covering the period up to 30 September 2024. The methodology is straightforward: a formal MAR‑19 notification filed by the insider, with the company’s board acknowledging receipt. The report fulfills regulatory obligations without offering additional analytical commentary or market impact assessment.
11 bit studios
Report
Zmiana udziału w ogólnej liczbie głosów 11 bit studios S.A.: Zmniejszenie stanu posiadania
The notice, dated 2 October 2024, informs shareholders that TFI Allianz Polska S.A., acting on behalf of several Allianz‑managed funds, has reduced its stake in 11 bit studios S.A. through a sale of shares executed on 30 September 2024. Prior to the transaction, the funds held 121 790 shares, representing 5.04 % of the company’s share capital and an equal proportion of voting rights at the shareholders’ meeting. After the sale, their holding decreased to 110 000 shares, amounting to 4.55 % of the share capital and voting power. The filing confirms compliance with Polish securities law, noting that the funds possess no affiliated entities holding shares in 11 bit studios and hold no restricted financial instruments that would affect voting calculations. Consequently, the total number of votes attributable to the funds is 110 000, corresponding precisely to 4.55 % of all votes at the meeting. The announcement is issued by the board of 11 bit studios, with Przemysław Marszał as Chairman and Michał Drozdowski as board member. The communication serves to satisfy regulatory disclosure requirements under Article 70(1) of the Polish Offer Act, ensuring transparency regarding significant shareholdings that fall below the 5 % threshold following the sale.
11 bit studios
Report
RB 25/2024: Zamknięcie Projektu 8
The executive board of 11 bit studios S.A. announced on 17 December 2024 the termination of its internal game‑development venture, code‑named “Projekt 8.” The decision follows an assessment that the project lacks viable prospects for delivering a satisfactory return on investment. As of 30 September 2024, the project’s book value stood at PLN 48,432,077.90; closing it will necessitate a write‑down of unfinished development work, which will impact the company’s financial results for the current fiscal year. The precise amount of the write‑down will be determined after a comprehensive review of assets generated during the project’s lifecycle. The shutdown also triggers workforce reductions within the Projekt 8 team, though the scale of these layoffs is not governed by the 2023 Act on Special Rules for Terminating Employment Contracts. The board’s resolution reflects a strategic shift away from projects that no longer align with the company’s profitability targets. The announcement was made by President Przemysław Marszał and Board Member Grzegorz Miechowski, underscoring the board’s commitment to fiscal discipline and resource reallocation. The communication serves as a formal disclosure of the project’s closure, its financial implications, and the associated human‑resource adjustments.
11 bit studios
Report
RB 27/2024: Notification of Transactions by Persons Discharging Managerial Responsibilities
The notification, dated 23 December 2024, informs shareholders that two disclosures were received under Article 19(1) of the Market Abuse Regulation (MAR). Both notifications were submitted by Marcin Kuciapski, a member of the supervisory board, and PAI F.R., an entity linked to Kuciapski. The disclosures concern the acquisition of shares in 11 bit studios S.A., the company reporting the notifications. The report confirms receipt of these filings and indicates that their contents are attached to the notification. The purpose of the communication is to comply with MAR’s requirement that individuals exercising managerial responsibilities disclose transactions involving the company’s securities. The report identifies the relevant parties: Przemysław Marszał, CEO of the board, and Grzegorz Miechowski, a board member. No additional data on transaction amounts, dates of purchase, or share quantities are provided in the text; such details are presumably contained within the attached documents. The scope is limited to a single Polish entity, 11 bit studios S.A., and pertains specifically to transactions reported on the date of notification. The methodology is straightforward regulatory reporting, with no survey or statistical analysis involved. The communication serves to inform stakeholders of compliance with MAR and to maintain transparency regarding insider trading activities within the company.
11 bit studios
Report
Release Dates for Periodic Reports: 2025
The announcement from Warsaw, dated January 14 2025, outlines the 11 bit studios S.A. schedule for releasing its periodic financial reports in 2025, pursuant to the Finance Minister’s regulation of March 2018 and Article 56.1.2 of the Public Offering Act. The company will publish its full‑year report for 2024 on April 10 2025, followed by quarterly and semiannual reports: Q1 2025 on May 15 2025, H1 2025 on August 28 2025, and Q3 2025 on November 20 2025. In line with § 79(2) of the Regulation, no reports will be issued for Q4 2024 or Q2 2025. The release dates are set by the Management Board, chaired by President Przemysław Marszał and Member Grzegorz Miechowski. The communication serves to inform shareholders, regulators, and market participants of the company’s compliance timetable for statutory disclosures within Poland’s public offering framework. No additional data, statistics, or methodological details are provided beyond the scheduled dates and regulatory references.
11 bit studios
Report
Publishing Agreement Signed with The Outer Zone
The announcement confirms that 11 bit studios will publish the upcoming deck‑builder title “Death Howl,” developed by Danish studio The Outer Zone. The game centers on Ro, a grieving mother who confronts enemies in a Stone Age‑inspired Norse kingdom to reunite with her deceased son. The release is scheduled for 2025 on PC platforms. This publishing partnership expands 11 bit studios’ portfolio into the narrative‑driven deck‑builder genre, complementing its existing action and adventure titles. The collaboration leverages The Outer Zone’s creative vision while providing 11 bit studios with a new IP that aligns with its focus on immersive storytelling and unique gameplay mechanics. The announcement is issued by the Management Board of 11 bit studios, with Przemysław Marszał and Grzegorz Miechowski listed as the President and a Board member, respectively. The release date and platform details are specified, but no further financial terms or distribution arrangements are disclosed. Geographically, the agreement targets the global PC market, with no regional restrictions noted. The time frame is limited to a 2025 launch window, indicating an upcoming development cycle that will likely involve marketing and localization efforts in the months leading up to release. Overall, the report serves as a formal disclosure of a new publishing contract, highlighting 11 bit studios’ strategic move to broaden its genre offerings and strengthen ties with international developers.
11 bit studios
Report
Current Report No. 4/2025: Change in Depreciation Method for Frostpunk 2
The report announces a change in the depreciation method applied to the intangible asset “Frostpunk 2” by 11 bit studios. The company’s Management Board, following an agreement with its auditor, has decided to switch from a straight‑line depreciation over five years to a declining balance method spanning seven years, effective from the game’s release on 20 September 2024. This adjustment was made during the preparation of the 2024 financial statements. Under the new method, the amortisation expense recorded in the 2024 statement of comprehensive income is PLN 12,521,440. Had the previous straight‑line approach been retained, the expense would have been PLN 3,130,360. The change therefore increases the annual depreciation charge by approximately PLN 9.4 million, reflecting a more accelerated recognition of the asset’s consumption. The scope of the adjustment is limited to the PC version of “Frostpunk 2” and pertains solely to the 2024 financial period. No other assets or segments are affected, and the report does not provide additional data on broader industry trends or comparative benchmarks. The methodology is straightforward: a recalculation of depreciation based on the agreed accounting policy, with no mention of external data sources or survey samples. The notice serves to inform stakeholders of the revised accounting treatment and its impact on reported earnings for the year.
11 bit studios
Report
Current Report No. 5/2025: Change in Publication Date of Periodic Reports
The announcement from the Management Board of 11 bit studios S.A. confirms a modification to the release schedule for its annual financial disclosures. Specifically, the Annual Report covering fiscal year 2024 will now be issued on April 15, 2025, rather than the originally planned April 10, 2025. This adjustment is made under Article 56.1.2 of the Public Offering Act, which governs current and periodic information obligations for listed companies. All other publication dates for the Company’s periodic reports, as outlined in the earlier Current Report No. 1/2025 dated January 14, 2025, remain unchanged. The change applies solely to the 2024 Annual Report and does not affect quarterly or other interim statements. The notice is signed by Przemysław Marszał, President of the Management Board, and Grzegorz Miechowski, a board member, indicating executive approval. No additional data or statistical details are provided in the communication; it serves purely as a procedural update to inform shareholders and market participants of the revised release timetable.
11 bit studios
Report
Correction of the Annual Report for 2024
The notice issued by the Management Board of 11 bit studios S.A. announces a correction to its 2024 Annual Report, filed on April 23 2025 in Warsaw. The amendment concerns only the presentation of write‑offs related to the discontinued game “Project 8” and the impairment of assets for “The Thaumaturge” and “Creatures of Ava” within the cash‑flow statement. No other financial figures or statements are affected, and the correction does not alter the overall content of the 2024 Annual Report. The company has acted at the request of its auditor, Grant Thornton Polska Prosta spółka akcyjna, and will submit the revised report along with the auditor’s opinion on the 2024 financial statements. The correction is governed by Article 56.1.2 of the Public Offering Act, which mandates current and periodic disclosure. The communication is signed by Przemysław Marszał, President of the Management Board, and Grzegorz Miechowski, a board member. The notice serves to maintain transparency for shareholders and regulators by ensuring that the cash‑flow presentation accurately reflects asset write‑offs, while confirming that all other financial data for 2024 remain unchanged.
11 bit studios
Report
Strategic Growth Trajectories: 11 bit studios
The announcement outlines 11 bit studios’ strategic growth plan, structured around three product pillars that blend new IP development with the expansion of existing franchises and a publishing arm. Pillar A focuses on in‑house creation of original titles, aiming for high market impact; Pillar B targets long‑term evolution of established games with active communities, using shorter iterative cycles to stabilize revenue; Pillar C establishes an X‑DEV publishing division that will bring external, gameplay‑driven titles to market with budgets of USD 1–2 million per project. The strategy shifts the studio’s creative emphasis from “meaningful games” to “relatable games,” prioritising emotional authenticity while maintaining core gameplay quality. High‑quality single‑player experiences will be the default, with selective multiplayer or social layers added where appropriate. Development teams are optimised at 30–60 developers, targeting four‑year production cycles for in‑house titles. Organisationally, the plan stresses experienced creative leadership, disciplined budgeting, and independent decision‑making. It also commits to professional development for senior staff and the formalisation of proprietary know‑how, supporting sustainable growth. Overall, 11 bit studios intends to launch multiple projects across all three pillars simultaneously, preserving operational efficiency and agility. The vision is to remain an independent studio that consistently delivers proprietary, relatable games with strong commercial potential, underpinned by innovative teams and a stable business model.
Previous
1
…
7
8
9
…
51
Next