Yoobee College of Creative Innovation
Organization1 report
1 document by Yoobee College of Creative Innovation in the Game Industry Library, the newest “The Weight of Immersion” (2026).
Documents
Whitepaper3 pages
The Weight of Immersion
The Weight of Immersion Christchurch, Canterbury, New Zealand Yoobee College of Creative Innovation Abstract 2026.
- Immersive AR design is not neutral; it redistributes the costs of play across spatial, somatic, and social domains rather than eliminating them.
- Handheld AR systems (HHDs) prioritize large-scale geolocational play but frequently reduce situational awareness, leading to distracted behavior and environmental disregard.
- Head-mounted displays (HMDs) enhance embodied interaction but introduce significant physical fatigue and social ambiguity when used in public spaces.
University of CanterburyOct 2026
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