University of Oxford
Organization1 report
1 document by University of Oxford in the Game Industry Library, the newest “Communicating STEM Teaching Careers Through Persuasive Game Design: A Focus Group Study” (2026).
Documents
Whitepaper12 pages
Communicating STEM Teaching Careers Through Persuasive Game Design: A Focus Group Study
The United Kingdom faces a critical shortage of STEM educators, a crisis driven by undergraduate perceptions of teaching as a stagnant, emotionally taxing profession characterized by burnout and unclear career trajectories.
- Recruitment strategies for STEM teaching fail when using idealized messaging, as undergraduates perceive such promotional content as inauthentic.
- Persuasive game design, exemplified by tools like TeachQuest, serves as an effective intervention by providing a transparent, balanced representation of the profession's realities.
- Effective career exploration games must prioritize psychological safety and procedural rhetoric to allow users to autonomously assess their values against classroom demands.
University of GlasgowJul 2026
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