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Universität Konstanz

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1 document by Universität Konstanz in the Game Industry Library, the newest “Volumetrische Videos zur Datenerhebung: Laborbericht einer spielerischen Annäherung im GameLab” (2025).

Documents

Cover of Volumetrische Videos zur Datenerhebung: Laborbericht einer spielerischen Annäherung im GameLab
Whitepaper29 pages

Volumetrische Videos zur Datenerhebung: Laborbericht einer spielerischen Annäherung im GameLab

The implementation of a ten-camera Microsoft Azure Kinect DK system at the University of Konstanz’s GameLab serves as a foundational exploration into capturing volumetric video for the MARS-D research project.

  • A 10-camera volumetric capture system provides a cost-effective and manageable infrastructure for research projects compared to larger-scale setups.
  • The Depthkit software is the primary tool for volumetric recording, requiring precise calibration using concentric, expanding circles around the volume center to ensure high-quality data.
  • Unity serves as the most accessible and versatile engine for post-production, allowing users to integrate volumetric data into VR environments with the help of community resources and AI-assisted scripting.
Spiel|Formen – Zeitschrift für Play & Game StudiesMay 2025

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